package net.cobem.grizzly.habbohotel.effects;

public class EffectType {
    public static int NONE = 0;
    public static int GLOW = 1;
    public static int BLUE_SKATEBOARD = 2;
    public static int BLUE_CAR = 3;
    public static int SPARKLE = 4;
    public static int TORCH = 5;
    public static int ROCKET = 6;
    public static int BUTTERFLIES = 7;
    public static int FIREFLIES = 8;
    public static int LOVE_HEARTS = 9;
    public static int FLIES = 10;
    public static int GREEN_GLOW = 11;
    public static int FROZEN = 12;
    public static int GHOST = 13;
    public static int PINK_SKATEBOARD = 14;
    public static int YELLOW_SKATEBOARD = 15;
    public static int MICROPHONE = 16;
    public static int PINK_CAR = 17;
    public static int YELLOW_CAR = 18;
    public static int POLICE_CAR = 19;
    public static int AMBULANCE_CAR = 20;
    public static int BLUE_SPORTS_CAR = 21;
    public static int YELLOW_SPORTS_CAR = 22;
    public static int FLOATING_GREEN_GLOW = 23;
    public static int RAINING = 24;
    public static int FIRE = 25;
    public static int FIRE_STAFF = 26;
    public static int KNIGHT_HELMET_WITH_SWORD = 27;
    public static int SWIMMING_IN_WATER = 28;
    public static int SWIMMING_IN_WATER2 = 29;
    public static int PADDLING_IN_WATER = 30;
    public static int TIGER = 31;
    public static int DESPICABLE_ME_MINION_EYE = 32;
    public static int BANZAI_PURPLE = 33;
    public static int BANZAI_GREEN = 34;
    public static int BANZAI_BLUE = 35;
    public static int BANZAI_YELLOW = 36;
    public static int PADDLING_GREEN_WATER = 37;
    public static int MALE_ICE_SKATES = 38;
    public static int FEMALE_ICE_SKATES = 39;
    public static int FREEZE_GAME_RED_HELMET = 40;
    public static int FREEZE_GAME_GREEN_HELMET = 41;
    public static int FREEZE_GAME_WHITE_HELMET = 42;
    public static int FREEZE_GAME_BLACK_HELMET = 43;
    public static int SIMS_DIAMOND = 44;
    public static int FLOATING_SPARKLING_GLOW = 45; // 45
    public static int FLOATING_SPARKLING_GLOW2 = 46; // 46
    public static int MEGAMIND_BLUE_FACE = 47; // 47
    public static int DOG_CAR = 48; // 48
    public static int FREEZE_GAME_RED_HELMET_GLOWING = 49; // 49
    public static int FREEZE_GAME_GREEN_HELMET_GLOWING = 50; // 50
    public static int FREEZE_GAME_WHITE_HELMET_GLOWING = 51; // 51
    public static int FREEZE_GAME_BLACK_HELMET_GLOWING = 52; // 52
    public static int BIRDIES_OVER_HEAD = 53;
    public static int BUNNY_CAR = 54;
    public static int BLUE_MALE_ROLLER_SKATES = 55;
    public static int PINK_FEMALE_ROLLER_SKATES = 56;
    public static int SLOWLY_GLOWING = 57;
    public static int SLOWLY_GLOWING2 = 58;
    public static int PULSATING_GLOW = 59;
    public static int CROCODILE_HEAD = 60;
    public static int BIG_YELLOW_STARS_OVER_HEAD = 61;
    public static int BIG_PURPLE_STARS_OVER_HEAD = 62;
    public static int BIG_PINK_STARS_OVER_HEAD = 63;
    public static int CANDLE = 64;
    public static int MOBILE_PHONE_RINGING = 65;
    public static int RED_GLOWING_WAND = 66;
    public static int RIO_BIRD = 67;
    public static int BUNNY_RUN = 68;
    public static int RED_VROOM_CAR = 69;
    public static int PANDA = 70;
    public static int BLACK_SKATEBOARD = 71;
    public static int BLACK_SKATEBOARD2 = 72;
    public static int RED_LOLLIPOP_HEAD = 73;
    public static int COLOUR_FLOWERS_AROUND_NECK = 74;
    public static int COLOUR_FLOWERS_AROUND_NECK2 = 75; // 75
    public static int COLOUR_FLOWERS_AROUND_NECK3 = 76;
    public static int HORSE_SADDLE = 77;
    public static int PERRY = 78;
    public static int PURPLE_ALIEN = 79;
    public static int HALLOWEEN_MOUTH_FACE = 80;
    public static int HALLOWEEN_GREEN_HEAD = 81;
    public static int HALLOWEEN_MASK = 82;
    public static int HALLOWEEN_MASK2 = 83;
    public static int HALLOWEEN_FACE_MUMMY = 84;
    public static int PUMPKIN_HEAD = 85;
    public static int POTATO_SACK_MASK = 86;
    public static int WAREWOLF_MASK = 87;
    public static int HALLOWEEN_GREEN_MASK = 88;
    public static int HALLOWEEN_KNIFE_THROUGH_BODY = 89;
    public static int BUTTERFLY_WINGS = 90;
    public static int GHOSTLY_BUTTERFLY_WINGS = 91;
    public static int GHOST_COVER = 92;
}
